Roles !exclusive! | Wolvesville All
Can choose to execute one player at night. If they mistakenly kill a fellow Villager, the guilt forces the Vigilante to commit suicide the following night.
Wolvesville (formerly Werewolf Online) is a thrilling multiplayer game of deception, strategy, and deduction. The game pits the Village against the Werewolves, with Solo roles causing chaos in between. Winning requires knowing every single role, its abilities, and how it interacts with others.
Selects two players on Night 1 to become Lovers. The Lovers form a secret sub-team; if one dies, the other dies of a broken heart. 2. The Werewolf Team (The Deceivers) wolvesville all roles
Below is a concise, structured guide covering all standard Wolvesville roles, grouped by faction, with abilities, win conditions, common strategies, and tips for each role. Assumes standard Wolvesville rules (mafia-style game with Day/Night phases).
The largest team, focused on using information and protection to identify and eliminate threats. Can choose to execute one player at night
These roles take matters into their own hands to eliminate threats.
Visits a player at night. If the hosted player is attacked, the Red Lady dies. If the Red Lady visits a Werewolf, she dies. The game pits the Village against the Werewolves,
: Has one potion to kill a player and one potion to save a player.
Compares two players at night to see if they are on the same team. Highly effective at linking suspicious players to confirmed villagers.