This article does not provide direct links to ISOs or ROMs. The English patch is legal; the game data is copyrighted by Bandai Namco and Tsuburaya Productions.
The patch is . As of 2025, the most complete version (v1.0 or v1.1) translates:
"I’m a backup data program of Zero," the AI chimes. "Belial has fragmented the Timeline. If we don't restore the ‘ISO’—the —the multiverse will collapse into nothingness."
on the PSP . While many Ultraman fans have expressed interest in a patch to understand the game's original story, the title remains primarily in Japanese. Game Overview
A clean, unmodified digital backup of the original Japanese PSP game.
In the "Output File" section, choose where you want to save the new file. Name it something clear, like Ultraman_AllStar_English.iso .
The Ultraman All-Star Chronicle PSP ISO English patch represents a significant milestone for fans of the Ultraman franchise. By making this iconic game accessible to a global audience, the patch has opened up new possibilities for fans to engage with the series and connect with one another.
"When this timer goes below three bars, it turns red and flashes, doubling both damage dealt and damage received."
You move your characters across a grid, managing energy (Spacium particles) to unleash signature finishing moves.
This information is for educational purposes. Patching requires a legally obtained copy of the game (your own ISO rip from a UMD you own). Piracy is not condoned.
While there have been various attempts at "English Patches" or partial translations over the years, many players still rely on community guides and translated walkthroughs found on platforms like the Ultraman Subreddit . Key Game Details Platform PlayStation Portable (PSP) Developer Bandai Namco Games Genre Strategy / Turn-Based Tactics Characters 50+ (including Zero, Tiga, and the Ultra Brothers) Major Villains Deathrem, Alien Magma, and Armored Darkness
Follow these instructions carefully.
The game was never localized outside Japan. Menus, attack names, story text, and ability descriptions are entirely in Japanese, making it hard for English-speaking Ultraman fans to fully enjoy the nostalgia-driven content.
Every hero, kaiju, support character, weapon, and technique is represented by a card. You build a deck of 20 cards and deploy them on a 3D isometric grid. Battles are turn-based, relying on attributes: Speed, Power, and Technique.