Resident Evil 3 Directx 11 New Upd < SAFE • How-To >
The "new" DirectX 11 (DX11) version of Resident Evil 3 Remake is a dedicated released by Capcom to maintain compatibility and performance for players after the game’s 2022 "Next-Gen" update. While the main version of the game now defaults to DirectX 12 (DX12) with enhanced visuals, the DX11 version remains the gold standard for stability and high frame rates on PC. Performance & Stability
. This version was reactivated by Capcom following community backlash regarding the mandatory 2022 DirectX 12 "next-gen" update, which introduced ray tracing but caused significant performance issues on older hardware. Current Status of DirectX 11 in RE3
Today, accessing the DirectX 11 version of Resident Evil 3 Remake on Steam is a simple process: resident evil 3 directx 11 new
In June 2022, Capcom released a major next-gen upgrade for Resident Evil 3 , Resident Evil 2 , and Resident Evil 7 . This update added advanced graphical features, including: Ray-traced reflections Ray-traced global illumination 3D audio enhancements High frame rate modes
If your PC stutters under DirectX 12, or if your graphics card does not fully support the next-gen features, you can downgrade Resident Evil 3 to the original DirectX 11 version using Steam's built-in beta branches. Follow these steps to restore the DX11 version: Open your . Right-click on Resident Evil 3 and select Properties . Click on the Betas tab in the left-hand menu. Locate the Beta Participation drop-down menu. Select dx11_non-rt from the list. The "new" DirectX 11 (DX11) version of Resident
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Resident Evil 3 is designed on the RE Engine, which is remarkably scalable. The choice between APIs boils down to how your computer handles the rendering workload. This version was reactivated by Capcom following community
: Some users prefer the original lighting and "colors" of the non-RT version over the changes introduced by the Ray Tracing patch.
For many, the "previous" DX11 version is actually the superior way to play, even in 2026.
(along with RE2 and RE7) pushed many players onto DirectX 12, those with older hardware or specific performance preferences were left in the lurch. Today, we’re diving into the new "dx11_non-rt" branch and why it’s a game-changer for your survival horror experience. Why the Rollback Matters
As graphics APIs evolve, older games risk being left behind. Microsoft is pushing DirectX 12 Ultimate and the upcoming DirectX 13. However, the Resident Evil 3 modding community has embraced DX11 as the preservation standard . New mods—including randomizers, HD texture packs, and even the "Infernal Nemesis" AI overhaul—are now being developed and tested primarily on DX11 for maximum compatibility.