Necromunda - Halls Of The Ancients.pdf- -
It introduces a narrative style of play where gangs act as treasure hunters, braving toxic zones, automated defenses, and rival gangs to retrieve priceless "Archeotech" devices.
For the gangs of Necromunda, the Halls are not a mystery to be solved. They are a vein of gold and poison. And in the underhive, that is the only kind worth dying for.
The first true vault scenario. Gangs must fight past automated defenses and each other just to force open the primary vault doors. Bottles and recovery tests become harder as the isolation sets in. Phase 3: The Heart of the Vault Necromunda - Halls Of The Ancients.pdf-
The rulebook is the definitive "House of" style expansion for the Ironhead Squat Prospectors gang, officially establishing them as a fully realized narrative and competitive faction. This 128-page hardback book updates rules from earlier supplements, shifting the Squats from simple Ash Waste outcasts to heavy hitters equipped with custom subfaction lore, specialized exo-armor units, and iconic heavy weaponry.
Halls of the Ancients also introduces specific new models and their rules, making the Squats a terrifying prospect in the Ash Wastes: It introduces a narrative style of play where
: Rules for dynamic battlefields featuring toxic radiation leaks, sudden decompression, and malfunctioning defense turrets.
Generates 2D6 x 10 credits during the post-battle sequence. And in the underhive, that is the only kind worth dying for
Surviving the Depths: A Guide to Necromunda – Halls of the Ancients
Released in late 2024 by Games Workshop’s Specialist Design Studio, Halls of the Ancients is a definitive 128-page hardback expansion for Necromunda that acts as a "House of" style book for the Ironhead Squat Prospectors. It is the key that unlocks the full potential of the stoic abhumans who have toiled in the shadows of the hive world for ten millennia, transforming them from a solid supporting gang into a complete faction with rich lore and devastating new tools for the underhive and the Ash Wastes.
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To help players use all these new toys, Halls of the Ancients also includes : Defend the Claim and Explore the Depths *. These missions are intensely themed around the Squats' primary activities—guarding their dig sites and venturing into dangerous, unknown tunnels. They provide a fantastic framework for narrative campaigns, allowing you to recreate the epic feuds and salvage operations detailed in the book’s lore section.