This is usually a corrupt .bin file inside the GDB or a mismatch in texture dimensions. Kitserver 13 supports standard index-color PNG formats.
Kitserver 13.4.0.0 for PES 2013: The Ultimate Guide to Enhancing Your Game
When you boot the game, Kitserver intercepts the data requests and pulls assets from an external directory structure. This revolutionary approach ensures that your original game files remain untouched, preventing game corruption and making it incredibly simple to add or remove modifications. Key Features of Version 13.4.0: kitserver 13400
Check your map.txt files inside the GDB. Every custom kit, face, and stadium must be perfectly mapped to the correct Player ID or Team ID in these text files, or the game will not know who to assign them to.
The flagship feature is the ability to import "GDB" (Game Database) kits. This is usually a corrupt
Extract the archive. You will see a folder named kitserver13 .
The stadium server module has been completely rewritten. With , you can now assign specific stadiums to specific tournaments, times of day, and weather conditions automatically. The manual "map.txt" system is now supplemented by a dynamic Lua-based assignment engine. This revolutionary approach ensures that your original game
I can provide targeted troubleshooting steps or direct configuration tweaks for your unique setup. Share public link
Player faces are mapped to specific ID numbers. When you download a face mod, you will typically get a .bin file named after the player's ID (e.g., unnamed_1234.bin ).
Force the game to render high-quality player models and faces even when the camera is zoomed out.