Even with a fix, you might encounter some quirks.

For Steam: Steam\steamapps\common\FINAL FANTASY VII REMAKE\End\Binaries\Win64

Materia menus, the mini-map, and shop screens are designed for a 4:3/16:9 center. In Ultrawide, the mini-map might slide slightly off the right edge. FFVIIHook addresses this with a HUDMargin tweak—set it to -400 for 3440x1440 to scoot the HUD inward.

If Square Enix pushes an official update to the game, it may conflict with xinput1_3.dll . If your game fails to launch, simply delete the FFVIIHook files from your Win64 directory and check the mod's Nexus page for an updated version. To help tailor these steps further, let me know:

Using the FF7R Hook method generally keeps the health bars, menus, and mini-map locked to a comfortable 16:9 center grid or pushes them cleanly to the corners without stretching. If your UI looks stretched, double-check that your engine.ini file has the correct AspectRatioAxisConstraint=AspectRatio_MaintainYFOV line added under the [/Script/Engine.LocalPlayer] header. Recommended In-Game Settings for Ultrawide

Keep Flawless Widescreen running in the background and launch Final Fantasy VII Remake. Adjusting the Field of View (FOV)

Provide a toggle to either crop cutscenes to fit the screen or maintain the original 16:9 ratio with blurred side "pillars" to avoid cutting off character heads during cinematic moments.

This is the easiest and most popular solution for most users. Download Flawless Widescreen and install it.

to hide specific UI elements or fix shader issues that arise when forcing higher resolutions. : Ensure the mode is disabled in the

Ensure "Fix Enabled" is checked and leave the program running in the background before launching the game. Map Troubleshooting:

Inside the same folder, locate or create an Engine.ini file.